import { Logger } from "../../../sdk/API";
import { GameEntity } from "../../../sdk/ecs/GameEntity";
import { TestComponent } from "./TestComponent";

export class TestEntity extends GameEntity{
    protected init(): void {
        Logger.log("--------------TestEntity--------------")
        this.add(TestComponent)
    }
    protected onLoad(): void {
        Logger.Error("======onLoad====TestEntity===========") 
    }
}